Best Loadouts In Door Kickers: Action Squad
TACTICAL EQUIPMENT BUILDS

Best Loadouts In Door Kickers: Action Squad

The right loadout connects your class, weapons, and tactical gear into a single coherent strategy. A great loadout amplifies your class strengths. A bad one undermines them. This page gives you practical, tested builds for beginners, solo runs, co-op teams, hostage rescues, and bomb missions — each designed around real mission scenarios. Once you have your gear sorted, the Mission Walkthroughs will show you exactly how to use these loadouts in every act.

How to Build a Loadout

Three rules that separate good builds from wasted stars

1
Match gear to your class, not the mission

The Breacher with a shotgun will always outperform the Breacher with a rifle. The Shield without his shield is just a slow Assault. Build around your class bonuses, then adapt the mission strategy.

2
Specialization beats generalization

Carrying one of everything means you are mediocre at everything. Double down on one strength. Two flashbangs and a shotgun beats one of each item and a balanced rifle every time.

3
Your secondary is your lifeline

When your primary runs dry mid-fight, switching to your pistol is faster than reloading. Pick a secondary that covers the range your primary does not. Shotgun primary needs a ranged backup. Rifle primary can get away with a simple pistol.

Pro Tip: Before spending stars on weapons, test them in the shooting range. Every weapon handles differently — recoil patterns, reload speed, and damage falloff all matter. The best loadout on paper can feel terrible in your hands. Test first, commit second.

Beginner Loadouts

Start here. These three builds will carry you through the first two acts

BALANCED / BEGINNERAssault

Reliable Starter

PrimaryM4A1
SecondaryM1911
Flashbang x1Medkit x1

The default loadout that carried you through the tutorial. It is boring, but that is the point — you can focus on learning mechanics without worrying about gear. The M4A1 handles every range, the M1911 saves you when ammo runs dry, and one of each tactical item covers emergencies.

Strengths
  • No major weaknesses
  • Easy ammo management
  • Forgives positioning mistakes
Weaknesses
  • No specialization
  • Outclassed by focused builds later
  • Slow clear times
Best For: Learning enemy patterns and room layouts
Avoid On: Speed-run or no-damage bonus objectives
AGGRESSIVE / BEGINNERBreacher

Breach King

PrimaryM1014 Shotgun
SecondaryDesert Eagle
Flashbang x2Medkit x1

Unlock the Breacher class, buy the M1014, and missions transform. The shotgun deletes enemies in tight rooms, flashbangs handle crowds, and the Breacher's door stun bonus gives you free kills on every entry. This is the first loadout that feels genuinely powerful.

Strengths
  • Massive room clear speed
  • Flashbangs trivialize groups
  • Fun and aggressive
Weaknesses
  • Fragile class — mistakes hurt
  • Struggles at long range
  • Shotgun ammo is limited
Best For: Tight corridors, indoor missions, speed farming
Avoid On: Open-air maps and sniper-heavy missions
UTILITY / BEGINNERFBI

Gadget Guy

PrimaryM4A1
SecondaryDesert Eagle
Flashbang x2Medkit x2Breaching Charge x1

The FBI class carries more items than anyone else. With two flashbangs and two medkits, you have room for error that other classes lack. The M4A1 and Deagle give you a solid damage baseline while the extra gear handles anything the mission throws at you. The best late-game beginner loadout.

Strengths
  • Most tactical options
  • Extra medkits forgive mistakes
  • Versatile on any mission
Weaknesses
  • Requires star investment to unlock
  • No raw damage advantage
  • Overwhelming item management
Best For: Hard missions, Nightmare difficulty, general progression
Avoid On: Speed runs where extra items slow you down

Solo Play Loadouts

You are the entire squad. These builds cover every range and forgive mistakes

HIGH DPS / SOLOBreacher

One-Man Army

PrimaryM1014 Shotgun
SecondaryAK-47
Flashbang x2Medkit x1

In solo play, you are the entire squad. You need to clear rooms fast because there is no teammate to cover your flank. The Breacher's M1014 handles close quarters, the AK-47 covers long sightlines, and flashbangs give you safe entries into multi-enemy rooms. This loadout turns solo missions into speed runs.

Strengths
  • Fastest solo clear times
  • Covers all ranges
  • Flashbangs make 1v4s winnable
Weaknesses
  • Low health pool
  • Requires aggressive positioning
  • Ammo can run dry on long missions
Best For: Speed runs, farming stars, aggressive solo play
Avoid On: Missions with heavy armor enemies or bosses
SUSTAIN / SOLOAssault

Survivalist

PrimarySCAR-L
SecondaryM1911
Medkit x2Breaching Charge x1

When a mission is long, hard, or unfamiliar, survival beats speed. The SCAR-L is accurate and ammo-efficient. Two medkits let you recover from mistakes that would end a Breacher run. The breaching charge gives you options for alternate angles without needing a partner.

Strengths
  • High survivability
  • Ammo efficient
  • Mistakes are recoverable
Weaknesses
  • Slower than Breacher builds
  • SCAR-L is a late unlock
  • No flashbangs for crowd control
Best For: Nightmare difficulty, unfamiliar missions, long maps
Avoid On: Speed-run bonus objectives

Co-Op Loadouts

Two players, one strategy. These duo builds complement each other perfectly

DUO SYNERGY / CO-OPShield + Sniper

The Wall & The Sniper

PrimaryBallistic Shield + Glock 17
SecondaryAWM
Medkit x2Flashbang x1

The classic co-op combo. The Shield pushes forward, blocks all incoming damage, and draws enemy fire. The Sniper sits behind the shield and eliminates threats before they can flank. In open rooms this pair is unstoppable. In tight corridors the Sniper switches to a sidearm while the Shield tanks the hallway.

Strengths
  • Near-perfect survivability
  • Sniper can shoot safely
  • Covers every range
Weaknesses
  • Requires two players
  • Shield is slow alone
  • Sniper useless without the wall
Best For: Co-op hard missions, boss fights, open-room maps
Avoid On: Solo play — this combo does not work alone
DUO SYNERGY / CO-OPRecon + Breacher

Speed & Power

PrimaryMP5 + M1014 Shotgun
SecondaryM1911 + Desert Eagle
Flashbang x2SilencerMedkit x1

Two aggressive operators moving fast and hitting hard. The Recon uses silenced weapons and speed to flank enemies while the Breacher kicks in the front door and clears the main room. This duo finishes missions in record time and makes speed-run objectives trivial. High risk, insane reward.

Strengths
  • Fastest duo clear times
  • Flank + frontal pressure
  • Speed objectives easy
Weaknesses
  • Both classes are fragile
  • No tank for hard fights
  • Requires coordination
Best For: Speed runs, farming stars, missions with time limits
Avoid On: Nightmare difficulty without perfect coordination

Hostage Rescue Loadouts

Precision over power. One wrong shot fails the mission

HOSTAGE SAFESniper

Precision Rescue

PrimaryAWM
SecondaryM1911
Flashbang x1Medkit x1

Hostage missions punish reckless fire. The Sniper's AWM lets you eliminate enemies with single, precise shots from a distance. No pellet spread, no splash damage, no risk of hitting a hostage by accident. Clear the room from the doorway before stepping inside.

Strengths
  • Zero risk of collateral damage
  • One-shot most enemies
  • Safe engagement range
Weaknesses
  • Slow fire rate
  • Struggles in tight rooms
  • Requires line of sight
Best For: Hostage rescue missions, missions with mixed enemies/civilians
Avoid On: Tight corridor missions or speed runs
HOSTAGE SAFE / AGGRESSIVEFBI

Flash & Grab

PrimaryM4A1
SecondaryDesert Eagle
Flashbang x3Medkit x1

When hostages are deep in a building and enemies are clustered around them, flashbangs are your best friend. The FBI class carries three flashbangs, letting you stun entire rooms, eliminate threats safely, and rescue hostages without ever risking a stray bullet. Use flashbangs, not bullets, to control the room.

Strengths
  • Three flashbangs for crowd control
  • Precise weapons avoid collateral
  • Flashbangs do not harm hostages
Weaknesses
  • Limited damage output
  • Flashbangs are consumable
  • Requires good throw placement
Best For: Hostage rescue in multi-room buildings, clustered enemy layouts
Avoid On: Missions with few flashbang resupply crates

Bomb Mission Loadouts

Speed and destruction. Reach the objective before the timer runs out

BOMB MISSIONS / EXPLOSIVEBreacher

Demolition Expert

PrimaryM1014 Shotgun
SecondaryDesert Eagle
Breaching Charge x2Flashbang x1Medkit x1

Bomb missions often have reinforced doors, hidden paths behind weak walls, and tight deadlines. The Breaching charges destroy obstacles and damage nearby enemies. The M1014 clears rooms fast so you can reach the bomb site before the timer expires. Speed and destruction in one package.

Strengths
  • Destroys reinforced doors
  • Clears rooms under time pressure
  • Charges double as weapons
Weaknesses
  • Charges are limited
  • Risk of self-damage
  • Requires unlock investment
Best For: Bomb defusal missions, demolition scenarios, time-critical maps
Avoid On: Missions with no destructible walls or doors
BOMB MISSIONS / SPEEDRecon

Rush Defuser

PrimaryMP5
SecondaryM1911
Flashbang x1Breaching Charge x1

When the bomb timer is ticking, movement speed matters more than firepower. The Recon's sprint speed gets you to the objective faster than any other class. The MP5 handles the small rooms you will find at bomb sites, and one breaching charge handles any locked door in your path.

Strengths
  • Fastest movement to bomb sites
  • MP5 is light and accurate
  • Speed matters more than DPS
Weaknesses
  • Fragile if caught in a fight
  • Low damage vs armor
  • Requires knowing the route
Best For: Speed-based bomb missions, maps with linear bomb site paths
Avoid On: Missions with heavy ambushes between you and the objective

Mission Type Quick Reference

Match the mission to the loadout in seconds

Mission TypeBest LoadoutWhy It Works
Standard Room ClearBreach King (Breacher)Shotgun + flashbangs dominate tight rooms
Hostage RescuePrecision Rescue (Sniper)Zero collateral damage risk
Bomb DefusalDemolition Expert (Breacher)Charges destroy obstacles, shotgun clears fast
Speed Run ObjectiveRush Defuser (Recon)Fastest movement to objective
Nightmare DifficultySurvivalist (Assault)High survivability and ammo efficiency
Co-Op Hard MissionWall & Sniper (Shield+Sniper)Tank + damage synergy covers all threats

LOADOUT LOCKED AND LOADED?

Now put that gear to work. Learn mission strategies or master co-op tactics with your new build.